EyePet

  • Sony Computer Entertainment Europe
  • Released
  • 2009
EyePet

Wrote the menu system for the game using the Scaleform Flash engine, and its hooks in to the base C++ engine. Wrote a singing minigame whereby the player could sing to their pet and teach it to sing songs. The system used a fast fourier transform combined with autocorrelation and a hidden Markov model to track pitch and timing. I also write the menu hologram VFX.

PS3

Pet Simulation

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