Tilt Brush by Google
Before joining Google, I had reverse engineered the Tilt Brush file format and written several tools for working with Tilt Brush files, including a web-based viewer, a converter to import Tilt Brush files in to the Unity engine, and a tool to allow the user to change the scale of Tilt Brush sketches before the feature had been added to the application. After joining Google, I worked on several features for Tilt Brush, including autosaving, offline video rendering, Google Drive integration, porting it to the Windows Mixed Reality platform, designing hand-based gesture controls, sketch simplification for large sketches or low-end hardware, and porting it from PC to the Magic Leap and Oculus Quest. I was able to get Tilt Brush to run almost the entire PC feature set on the Quest, and it was an Oculus Quest launch title.
VR
Creative Tools
Unity
C#
Mobile